Level | ||||
---|---|---|---|---|
1 | 4 | 3 | 1 | No |
2 | 4 | 3 | 2 | No |
3 | 4 | 3 | 2 | 1 |
4 | 5 | 3 | 2 | 1 |
5 | 5 | 4 | 2 | 1 |
6 | 6 | 4 | 2 | 1 |
7 | 6 | 5 | 2 | 1 |
8 | 7 | 5 | 2 | 2 |
Damage Types
Melee Attack: Deals physical damage to the enemy its facing from the front row. Does not ignore Armor.
Card Skills
Charge: At the beginning of your turn, increase Melee Attack of this monster by X until the end of your opponent's turn. This effect occurs once.
Growth: After being healed, the maximum Health Points, Melee Attack, Ranged Attack, Magic Attack and Random Damage of this card will be increased by X. This card will lose the Damage Types if the equipment providing them is removed, but the values will remain increased if the card gain the Damage Types again.