Unofficial Card Monsters Wiki
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Level HP Melee Charge Inspire
1 5 2 1 No
2 6 2 1 No
3 6 2 1 1
4 6 2 2 1
5 7 2 2 1
6 7 3 2 1
7 8 3 3 1
8 9 3 3 2

Damage Types

Melee Attack: Deals physical damage to the enemy its facing from the front row. Does not ignore Armor.


Card Skills

Charge: At the beginning of your turn, increase Melee Attack of this monster by X until the end of your opponent's turn. This effect occurs once.

Inspire: At the beginning of your turn, all allies become immune to Fear and have their Melee Attack increased by X until the end of the opponent's turn. Only the strongest Inspire applies.

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